Volumetrics: Introduction to ray marching tutorial | Unity
Let’s get our heads in the clouds! In this tutorial, you’ll learn how to construct a cloud in Unity in three stages. If you want to follow along with this video, download the project from GitHub: https://github.com/NikLever/Unity-URP-Cookbook This tutorial comes from a recipe featured in our "Recipes for popular visual effects using the Universal Render Pipeline” e-book: https://on.unity.com/3OMqfbD Timestamps: 0:00 Intro 0:28 Cloud construction 1:21 Create a simple sphere within the boundaries of a cube mesh 2:00 Use 3D textures to define the cloud shape 6:11 Add lighting to create cloud highlights and shadows #unity #gamdev #URP