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Part 3: Making your game resilient to your players | Unity
Part 3: Making your game resilient to your players | Unity

In the third session of our “Building a production-ready multiplayer game with Netcode for GameObjects,” we...

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See how this game's art & gameplay evolved over 2 years
See how this game's art & gameplay evolved over 2 years

Watch the full stream here: https://youtu.be/oK-Qi-2ayCA Follow us on Twitch for more Live content: https:/...