CI/CD workflow for easy game updates with Addressables & DevOps | Unity at GDC 2023
Do you dread making changes to your game? Does an inefficient development pipeline artificially constrain the amount of new content you’re able to deliver to your players? With the right tools in place, you can transform every update request into yet another opportunity to delight your players. Join us to learn how you can streamline the process of making and delivering updates to your game using an Addressables content build paired with agile DevOps and deployment solutions. Speaker: Joshua Ostrander, Director, Product Management #unity #gamedev #devops