Why source access to DOTS is a game changer | Unite 2022

December 14, 2022

When V Rising soft-launched, it was so popular that it caused significant strain on GPU as well as frame rates. Watch this session with Unity’s Sebastian Schöner, senior software engineer, and Stunlock Studios' Rasmus Höök, technical artist, as they discuss identifying and resolving performance challenges within a DOTS-based game. Speakers: Sebastian Schöner, Senior Software Engineer (Unity) Rasmus Höök, Founder and Software Engineer (Stunlock Studios) Watch our Creator Spotlight for V Rising: https://on.unity.com/3j3Ig9e

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Why source access to DOTS is a game changer | Unite 2022
Why source access to DOTS is a game changer | Unite 2022

When V Rising soft-launched, it was so popular that it caused significant strain on GPU as well as frame ra...

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Surface Gradient Bump Mapping Samples
Surface Gradient Bump Mapping Samples

Surface Gradient Bump Mapping Samples is a collection of interactive tutorial samples demonstrating the con...