How to build & operate live games with Unity Gaming Services | Unity at GDC 2023
Unity Gaming Services (UGS) is a cohesive development platform that empowers developers to build their live games using the tech stack and engine of their choice. This session walks through practical examples of using UGS to run live games to demonstrate the platform’s flexibility. It covers integration points, including API patterns, data flow for player data and game content, and rich analytics to measure performance. Featuring: Joshua Ostrander, Director, Product Management Timestamp: 0:00 Intro 2:07 - What is Unity Gaming Services? 4:40 - Use case - Hosting and running battle royale games with Game Server Hosting 9:01 - Use case - Authenticating and managing players with Player Account Services 12:41 - Use case - Deploying from the Unity Editor with the UGS Deployments Package 16:49 - Use case - Automating deployments 21:40 - Use case - Operating live events with Player Engagement Follow us: 🐤 Twitter: https://on.unity.com/3LdoDXR 👩🏻🏫 LinkedIn: https://on.unity.com/3R2RKOc 📸 Instagram: https://on.unity.com/3cxg9fA #unity #gamedev #unitygamingservices