DOTS: Scaling MonoBehavior and GameObjects | Unite 2022

November 25, 2022

Learn more about working in a GameObject / MonoBehaviour space based on data-oriented design. This session walks you through how popular game Indus Battle Royale uses its DOTS-based GenericLOD to scale conventional GameObject-based systems for animation, rigs, assets, and visual effects. Speaker: Rohan Jadav, Platform Engineer (SuperGaming Pte Ltd) For more info about Indus Battle Royale: indusgame.com

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DOTS: Scaling MonoBehavior and GameObjects  | Unite 2022
DOTS: Scaling MonoBehavior and GameObjects | Unite 2022

Learn more about working in a GameObject / MonoBehaviour space based on data-oriented design. This session ...

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Managing player & world states in multiplayer games | Unite 2022
Managing player & world states in multiplayer games | Unite 2022

Working on a multiplayer? Join this session to see a model for handling persistent data in a multiplayer co...