Configuring Unity Gaming Services directly through the Unity Editor | Unity at GDC 2023

May 17, 2023

In this session, you will learn how to make real-time configuration changes to your game, efficiently and securely, directly from the Unity Editor, using our authoring tools for Unity Gaming Services (UGS). Beyond the Unity Editor, you can integrate with your CI/CD pipeline to automate and manage UGS services simultaneously. Speaker: Guillaume Paquin, Manager, Software Engineering Follow us: 🐤 Twitter: https://on.unity.com/3LdoDXR 👩🏻‍🏫 LinkedIn: https://on.unity.com/3R2RKOc 📸 Instagram: https://on.unity.com/3cxg9fA

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Configuring Unity Gaming Services directly through the Unity Editor | Unity at GDC 2023
Configuring Unity Gaming Services directly through the Unity Editor | Unity at GDC 2023

In this session, you will learn how to make real-time configuration changes to your game, efficiently and s...

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Behind the scenes of #1 hypercasual game Bridge Race | Unity at GDC 2023
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