Client Hosting or Server Hosting? A game design decision | Unity at GDC 2023
Today’s developers have access to many different technologies for building their multiplayer games. One of the most fundamental choices to make is choosing between client and server hosting. In this short talk, we’ll go over the definitions of each, their benefits and trade-offs, and how they apply to your game design. Because this is all about the game you want to build! More about game server hosting: https://unity.com/products/game-server-hosting Speaker: Alexis de Becque, Group Product Management #unity #gamedev #gameserverhosting