Learn how developers at Light Brick Studio rendered lifelike LEGO dioramas in real-time using Unity’s High ...
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Dragon Crashers, Unity’s latest 2D sample project, made its debut at the GDC Showcase 2021. Built in Unity 2020.2, the project is a vertical slice of a side-scrolling idle RPG designed to showcase Uni
This technical content series is curated and created by Unity’s senior Software Development team, Accelerate Solutions Games. Watch our two software development leads, Andrea Bobick and Sebastian He
Learn how developers at Light Brick Studio rendered lifelike LEGO dioramas in real-time using Unity’s High Definition Render Pipeline (HDRP) and the latest graphics capabilities such as ray tracing a
Make sure others can see your vision as clearly as you do. Prototyping, blockout, and level design are all critical components to the successful liftoff of an idea, and they rely heavily on a fast and
Get an overview of the brand new volumetric cloud system offered by Unity’s High Definition Render Pipeline (HDRP), along with some of the alternatives available for generating beautiful skies in Unit
Discover the latest features and improvements to Visual Effect Graph, Unity's node-based effect creation tool. Join Vlad Neykov as he takes you through the latest updates to VFX Graph and how they ena