Are you curious about what’s going on with Unity’s netcode solution? Join us for an update on Netcode for GameObjects (formerly known as “MLAPI”), a continuation of our live demo, and a technical look at Message Ordering!
This on-demand webinar will cover:
- A lay of the land with our netcode library
- An in-editor look at Netcode for GameObjects in action
- A technical deep dive on Message Ordering
- A Q&A!
This is the second in our Multiplayer Networking Series, so be sure to check out our first webinar in the series: Hands-on with Netcode and RPCs.