Building an Arcade Racer. Part 1: Universal Render Pipeline (URP)

April 4, 2022

Ladies and gentlemen, start your engines!

To kick off the series, we will examine features of the Universal Render Pipeline (URP) in contrast to the Built-in Render Pipeline and explain why the URP is the preferable render pipeline for this arcade racer game project.

Recommended Audience: Beginners with basic Unity knowledge
Speaker(s): Aniruddha Hardikar - Solutions Engineer, Unity

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