Vidyard - Gaming

This Stream includes all of the Gaming players

  • Ultimate profiling tips roundtable58:17

    Ultimate profiling tips roundtable

    Get profiling tips from SYBO, Arm, and Unity experts. Plus, learn how to identify common performance challenges using Unity and native profiling tools.

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  • Native CPU profiling: Tips to optimize your game performance - FRENCH58:52

    Native CPU profiling: Tips to optimize your game performance - FRENCH

    This technical webinar will be given by Anthony Rosenbaum, senior software development consultant on Unity’s professional services team, Accelerate Solutions. Anthony will walk through CPU tools, demo

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  • UGS Use Cases Bootcamp13:29

    UGS Use Cases Bootcamp

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  • Bringing Gang Beasts and the beat ‘em up party to Nintendo Switch™59:24

    Bringing Gang Beasts and the beat ‘em up party to Nintendo Switch™

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  • Vidyard_Uberflip_Test0:15

    Vidyard_Uberflip_Test

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  • Building an Arcade Racer. Part 5: Machine Learning Agents1:21:34

    Building an Arcade Racer. Part 5: Machine Learning Agents

    Towards the finish line! Create a compelling experience by leveraging Unity ML-Agents to set up an intelligent training environment that teaches your cars how to drive.

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  • Video_Test_May0:08

    Video_Test_May

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  • Building an Arcade Racer. Part 4: Unity Particle System45:33

    Building an Arcade Racer. Part 4: Unity Particle System

    Improve your game experience with Unity’s Particle System. Learn the basics and simulate simple, but highly customizable, effects in your game.

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  • Building an Arcade Racer. Part 3: Adding Interactivity1:13:56

    Building an Arcade Racer. Part 3: Adding Interactivity

    Enhance your game's interactivity. Learn to set up the Input System to accept user input, and utilize the Unity User Interface (UI) to display information.

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  • Building an Arcade Racer. Part 2: Physics1:06:13

    Building an Arcade Racer. Part 2: Physics

    The race is on - explore different ways to set up your car with simple 3D physics, including functions like the Sphere Collider and the Wheel Collider.

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  • Building an Arcade Racer. Part 1: Universal Render Pipeline (URP)1:20:49

    Building an Arcade Racer. Part 1: Universal Render Pipeline (URP)

    Ladies and gentlemen, start your engines! To kick off, we examine features of the Universal Render Pipeline in contrast to the Built-in Render Pipeline and explain why the former is preferable here.

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  • Building 2D Games with Unity: Part 3 - 2D Skeletal Animation59:09

    Building 2D Games with Unity: Part 3 - 2D Skeletal Animation

    Planning to create a 2D game? Last in a three-part series: Create smooth skeletal animation; set up a 2D character rig with bones, paint bone weights and create rig controllers.

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  • Native CPU profiling: Tips to optimize your game performance1:01:13

    Native CPU profiling: Tips to optimize your game performance

    This technical webinar will be given by Anthony Rosenbaum, senior software development consultant on Unity’s professional services team, Accelerate Solutions. Anthony will walk through CPU tools, demo

    Watch Video
  • Native CPU profiling: Tips to optimize your game performance58:52

    Native CPU profiling: Tips to optimize your game performance

    This technical webinar will be given by Anthony Rosenbaum, senior software development consultant on Unity’s professional services team, Accelerate Solutions. Anthony will walk through CPU tools, demo

    Watch Video
  • UGS Bootcamp: Analytics23:27

    UGS Bootcamp: Analytics

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  • Building 2D Games with Unity: Part 2 - Lights, Camera and Physics45:00

    Building 2D Games with Unity: Part 2 - Lights, Camera and Physics

    Planning to create a 2D game? Second in a three-part series: Enhance your game experience with Unity's more advanced 2D features, such as 2D Lighting, 2D Physics and the 2D Cinemachine Camera.

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  • Breakpoint 2: Create without Compromise with Unity Plastic SCM48:04

    Breakpoint 2: Create without Compromise with Unity Plastic SCM

    Unity DevOps experts talk about version control for games and real-time 3D, featuring Plastic SCM.

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  • Building 2D Games with Unity: Part 1 - The Basics1:01:05

    Building 2D Games with Unity: Part 1 - The Basics

    Planning to create a 2D game? First in a three-part series: Exploring Unity’s useful 2D features, such as the sprite sheet, tile maps and pixel perfect camera.

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  • Introduction to Editor Scripting1:09:53

    Introduction to Editor Scripting

    Find out how Editor Scripting can improve efficiency and productivity through customization and extension of the Unity editor to use on your projects.

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  • Unity Roundtable: Learn the true costs and tips for creating a game59:27

    Unity Roundtable: Learn the true costs and tips for creating a game

    Unity has invited experts from Unknown Worlds, Zoink, Radical Forge and Aerial_Knight to share their insight on successful game development and launch.

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