Most Recent Videos
Road to Real-time: Lighting
The cinematographer uses color, light and shadow to determine a film’s visual mood. This session explores different types of light and their specific use cases.
Cameras and character development for high-end-animation
Creating beautiful environments for better storytelling - in real-time
Achieving high-fidelity animation projects in real-time
Cinemachine: Real-time virtual cameras for animated storytelling
Learn about Cinemachine. Experiment with dollies, tracking, camera shake and post-FX in real-time.
Using real-time animation to make a feature-length film
Heart of a Tower is the working title of Yourland – a children’s animation film and Cartoon Movie 2021 selection with a storyline that explores a young boy’s accidental journey into a fantasy world –
Omni, Meta, Uni, and All the Other Verses You Care About
Once considered nothing more than science fiction, the discussion of spatial computing becoming ubiquitous in our lives is livelier than ever before. Join Unity’s Timoni West as they share their thoug
Digital Creation in the Physical World
Technology innovations are blurring the boundary between the physical and digital realms, in ways previously only imagined for some distant future. Some creative businesses are ahead of the curve, fin
It’s Showtime! New Tools for Cinematic Creators
New Cinematics tools in Unity make the creation of animated content a first-class experience within the Unity Editor. Unity animation specialist Ben Radcliffe unveils these new tools that enable creat
The Journey to Real-time Filmmaking- VRFX Realtime Studios, MiddleVR and Unity
Learn how the future of filmmaking and virtual production has expanded with real-time 3D.
Everything is Awesome, everything is cool when you work in Unity…
Pure Imagination Studios will show you how to rapidly produce broadcast quality animation that is based on some of the biggest IP in the world with talent on multiple continents
Road to Real-Time: Layout
This session demonstrates how to animate physical cameras using the Timeline, then how to sequence, edit, and blend shots together to define the cut.
Animation Rigging for Animated Storytelling
This session covers the Animation Rigging package, higher detail rigging for skeletal deformation and physics-based constraints for dynamic secondary motion on character rigs.
Road to Real-time: Animation
This session explores how to bring your characters and worlds to life by creating keyframe basic animation in the Animation window.
Unity Digital Developer Day: M&E + Games
Connect Middle East and Africa game developers with industry professionals to share information and provide insights into the resources available to Unity developers.
Overcoming Cost and Complexity in Digital Marketing
Read this paper to learn: The cost and complexity challenges of delivering omnichannel marketing experiences, including product configurators How marketing and advertising in 3D drives deeper engage
Shader Graph for Animated Storytelling
Shader Graph opens up the field for artists and other team members by making it easy to create shaders. Simply connect nodes in a graph network and you can see your changes instantly.
Creators’ panel: Creating award-winning animation in Unity – the path to Oscars® qualification
Meet the director of multi-award-winning animation short WiNDUP, along with the film’s animation director and technical artist.
Powerful Animation Creation with Unity’s Newest Tools for Filmmakers
Get a close look at Unity’s short film project, Mich-L, made entirely with the new (beta) Cinematic Tools feature set.
Developing a high-end animated series for TV: From concept art to final look