Rick and Morty: Virtual Rick-ality available now for the HTC Vive and Oculus + Touch. Get it now on Steam (...
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In this session, you’ll learn how to get started with Kinematica and implement it within your animation pipeline. Based on Motion Matching, Kinematica uses raw animation clips or motion capture data –
Highlighting what's achievable with real-time ray tracing, Unity has collaborated with NVIDIA and the BMW Group to showcase the 2019 BMW 8 Series Coupe. Once thought impossible to achieve, performant
Dion - The Wanderer (FULL SONG)
Rick and Morty: Virtual Rick-ality available now for the HTC Vive and Oculus + Touch. Get it now on Steam (http://store.steampowered.com/app/469610/) and Oculus Home (https://www.oculus.com/experience
See how this nostalgialicious remake of the first Oddworld game, Oddworld: Abe's Oddysee, looks in action. Coming to PS3, PS4, and PS Vita this year.
Deus Ex: The Fall (PC version) is out now on Steam! http://store.steampowered.com/app/258180
Get a look at Unity's new Immersive Collaboration Toolkit, which provides the foundation to develop design and review experiences for virtual reality within Unity. Learn how Unity fosters instant coll
Sitting on top of the AR Foundation Framework, MARS allows you to quickly prototype, test, and build rich, deeply interactive apps that truly augment reality. Watch for a deeper dive on the keynote an
What's new with Terrain Tools? In Unity 2019.3 we've added the ability to create holes in your terrain. We'll show how to do this and show how you can combine the Terrain Tools with ProBuilder and Pol
Creating landscapes for interactive experiences can be difficult, but Unity's new Terrain Tools are designed to streamline that process. This video covers Terrain improvements in Unity 2019, including
Learn how to optimize any stage of game development using Snaps Asset Packs. From prototyping to production, the modularity of Snaps and versatility of ProBuilder and ProGrids make the creative proces