Vidyard - Webteam

This Stream includes all of the Webteam players

  • Unity MARS0:55

    Unity MARS

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  • Unity Reflect1:22

    Unity Reflect

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  • Unity Gambling0:55

    Unity Gambling

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  • UNITY_ANTHEM_60SEC_REVISION_SOCIALMEDIA0:55

    UNITY_ANTHEM_60SEC_REVISION_SOCIALMEDIA

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  • WEAVR_Product_movie4:00

    WEAVR_Product_movie

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  • Realize creative vision faster5:13

    Realize creative vision faster

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  • NikeAvatars_GIFS0:12

    NikeAvatars_GIFS

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  • Electric_16x9_Directors_Cut_h2640:17

    Electric_16x9_Directors_Cut_h264

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  • Tornado_16x9_Directors_Cut_h2640:17

    Tornado_16x9_Directors_Cut_h264

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  • GrooveSway_16x9_Directors_Cut_h2640:17

    GrooveSway_16x9_Directors_Cut_h264

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  • Nike_Avatars_RTR_Process_FC_202006030:49

    Nike_Avatars_RTR_Process_FC_20200603

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  • Autoliv1:55

    Autoliv

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  • Ray Traced Reflection With Alembic Example0:02

    Ray Traced Reflection With Alembic Example

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  • Kinematica: democratizing Motion Matching for character animation - Unite Now58:45

    Kinematica: democratizing Motion Matching for character animation - Unite Now

    In this session, you’ll learn how to get started with Kinematica and implement it within your animation pipeline. Based on Motion Matching, Kinematica uses raw animation clips or motion capture data –

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  • Reality vs illusion: Unity real-time ray tracing1:16

    Reality vs illusion: Unity real-time ray tracing

    Highlighting what's achievable with real-time ray tracing, Unity has collaborated with NVIDIA and the BMW Group to showcase the 2019 BMW 8 Series Coupe. Once thought impossible to achieve, performant

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  • DOTS Physics0:07

    DOTS Physics

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  • Code Coverage0:48

    Code Coverage

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  • New caching shader preprocessor 0:33

    New caching shader preprocessor

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  • Cinemachine 2.60:36

    Cinemachine 2.6

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  • Animation Rigging: Bidirectional motion transfer0:56

    Animation Rigging: Bidirectional motion transfer

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