Unity @ GDC 2018 – Creating Autonomous Vehicle Training Environments with Unity

March 13, 2019
One of the biggest pain points for Autonomous Vehicle Simulation is generation of content: the assets that create the environments that set the stage for simulation. Those simulations are extensively used for training of Machine Learning models, with computer vision applications being one of the most prevalent. This session is for Unity game artists and programmers who want to learn about how their Unity game development experience can transfer to an entirely new and burgeoning market where there is great demand for their skills.
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