From autonomous car developers to immersive experience art directors, customers need an easy way to simulate where and how their lidar sensors will interact with the environment. See how to simulate scenarios with Unity SystemGraph and Ouster lidar, including sensor placement and objects of different reflective surfaces.
This session first aired at the Unity AI Summit 2021 on November 18, 2021.
Interviewee: Krishtof Korda, Field Applications Engineer, Ouster
Moderator: Jose De Oliveira, Senior Technical Product Manager, Unity