Find out all you need to know about the move to Plastic SCM, Unity’s version control system (VCS) built for game development.
Most Recent Articles

In this Faces of Unity post, we’re spotlighting Unity’s Technical Project Manager for the Global Localization team and Asian ERG Lead in Bellevue, Sharlene Tan. Read on to learn more about...

We’ve recently started a multiyear initiative to help you write more performant code faster and deliver long-term stability and compatibility. Read on to find out what we’re doing to update the...

Unprecedented challenges call for innovative, efficient, and resilient solutions. Industries are rapidly embracing next-generation technologies to enable them to move beyond physical assets and...

Mistwalker founder Hironobu Sakaguchi, the creator of the iconic Final Fantasy series, had an ambitious vision for his latest production FANTASIAN. By importing photos of over 150 miniature...

In a recent keynote session, thought leaders from Unity’s Art Tools division discussed the importance of creating new pipelines and workflows with an artist-first mentality. Here’s how our set of...

The Physics Debugger is an essential tool for understanding the inner workings of the physics engine, as well as for making sense of the particular behavior observed in a project. A good debugger...

Join us as we take our first step toward the next Unity LTS release by exploring the latest features in our new Tech Stream release cycle.

Learn Unity’s Cloud Content Delivery and Addressables products hands-on in our new, casual puzzler sample, Loady Dungeons.

In October 2021, we launched Unity Gaming Services (UGS) – an end-to-end platform with flexible solutions to help you build, manage, and grow your game. Alongside this launch, we also announced...

Our most comprehensive 2D game development guide is now available to download for free. Over 120 pages long, it covers all aspects of 2D game development for artists. This includes roundtripping...

Learn how DevOps tools like Plastic SCM and Cloud Build are evolving to better serve the needs of creators.Learn how DevOps tools like Plastic SCM and Cloud Build are evolving to better serve the...

Here are all the latest features and integrations that we’ve added to improve your experience and get new content to your users faster.

Optimizing your application requires being able to accurately measure how your project consumes hardware resources. Extending the Unity Profiler with your own performance metrics enables you to...

We recently announced the winners of this year’s annual Unity Awards across all categories – from top games and community Insiders to Asset Store and digital twin innovation

In this Faces of Unity post, we’re spotlighting Unity’s Design Manager for Digital Twins in Montreal, Manuel Sainsily. Read on to learn more about Manuel’s career journey, childhood influences,...

Unity Social Impact is excited to partner with Meta Immersive Learning on our shared goals to propel immersive learning and diversify the XR creator workforce. The Create with VR Grant and Higher...

The Unity Gaming Services (UGS) Use Cases are a collection of samples designed to show you how you can use multiple UGS products to solve common game development challenges.

To celebrate this year’s Earth Day theme Investing in Our Planet we’re sharing the stories of 4 inspiring creators whose projects are mobilizing individuals, communities, and governments to make...

The creators of Eternal Darkness are on a mission to bring single-player storytelling to the multiplayer genre with their upcoming ARPG, embracing a future in the cloud.

When our team at Unity says, “We believe the world is a better place with more creators in it,” it isn’t just a catchy tagline – we mean it. To effect change at scale, we need to come up with...