In the second installment of this two-part article, Software Engineer Kevin Vacheresse looks at job system overhead from Unity’s former job system and how the engineering team has addressed this in the 2022.2 Tech Stream release. With part two, discover the latest changes made to the job system to reduce overhead and improve performance scaling.
In this guest post, Owlchemy Labs’ Jazmin Cano dives deep into how the team used Unity to develop an all-ne...
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