Improving job system performance scaling in 2022.2 – part 1: Background and API

February 24, 2023 Kevin MacAulay Vacheresse

In this two-part article, Software Engineer Kevin Vacheresse looks at job system overhead users had with Unity’s former job system and how the engineering team has addressed this in the 2022.2 Tech Stream release. For part one, get to know some of the background on this parallelism and job systems.

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