Getting started with 3D content for synthetic data

September 8, 2021 Jonathan Hogins

The game and film industries have provided us with a wealth of dynamic 3D content, letting you quickly bootstrap our synthetic data projects and start iterating on the data. With the Unity Perception package, you can import those assets, set them up for randomization, and generate highly varied datasets very quickly.

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Part 2: How to get the most out of Unity Forma
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