Fact or fiction? Mythbusting 3 common netcode misconceptions

December 1, 2021 Dew Smith,Luke Stampfli

Creating and shipping a multiplayer game isn’t easy and often involves many more parts compared to a singleplayer game as everything needs to be synchronized with other players to create that one consistent, shared reality. 

Today, we’re diving into those common misconceptions and figuring out the netcode facts from fiction so you can network your next multiplayer game with confidence.

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