Unity Technologies Blog

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  • Getting to grips with Tentacular, Firepunchd’s chaotic kaiju “constructathon”

    Getting to grips with Tentacular, Firepunchd’s chaotic kaiju “constructathon”

    Indie developers Simon Cubasch and Luca Scaramuzzino joined Unity at GDC to discuss the iterative design process behind their slippery VR sandbox game.

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  • What could the metaverse look like?

    What could the metaverse look like?

    What do we hope the metaverse will look like? This is a question that inspires and propels our Community team forward.  

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  • Mobile performance optimization with Adaptive Performance 4.0

    Mobile performance optimization with Adaptive Performance 4.0

    Download Unity 2022.1 Tech Stream and discover Adaptive Performance 4.0. Push Android performance even further on Samsung devices with four more scalers that cover physics, decals, customization,...

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  • Augmenting reality: Bring digital objects into the real world

    Augmenting reality: Bring digital objects into the real world

    Your digital creations can “live” in augmented reality (AR). Learn how to make rich, deeply engaging AR experiences where digital objects interact intelligently with the physical world.

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  • Let’s get real: An introduction to AR, VR, MR, XR and more

    Let’s get real: An introduction to AR, VR, MR, XR and more

    Augmented reality (AR), virtual reality (VR) and mixed reality (MR) are rapidly evolving. To understand extended reality (XR), you need an understanding of the technologies that enable it. Learn about

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  • Road to the Metaverse, Workshop 3: Add interactivity to your immersive experience

    Road to the Metaverse, Workshop 3: Add interactivity to your immersive experience

    Join us for our latest workshop series, Road to the Metaverse, where you’ll learn about real-time 3D technology and how to equip yourself with the Unity tools you need to build metaverse experiences.

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  • Road to the Metaverse, Episode 2 of Executive Series

    Road to the Metaverse, Episode 2 of Executive Series

    Join Ryan and Vancouver’s Airport Authority(YVR)’s CIO, Lynette DuJohn, as they discuss the digital transformation of YVR with their digital twin.

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  • Build your live game in a single modular platform with Unity Gaming Services

    Build your live game in a single modular platform with Unity Gaming Services

    Unity Gaming Services (UGS) has graduated out of beta with tools that help developers tackle the challenges of building a live game.

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  • Detecting performance bottlenecks with Unity Frame Timing Manager

    Detecting performance bottlenecks with Unity Frame Timing Manager

    Creating a standout experience that runs smoothly on a variety of devices and platforms can be extremely challenging. That’s why we continue to refine our tools for optimization across the board,...

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  • Behind the scenes of Subway Surfers: A Q&A with SYBO

    Behind the scenes of Subway Surfers: A Q&A with SYBO

    How do two students’ dreams become a three-billion-download reality? Ten years ago, SYBO released what grew to be the defining game of the endless runner genre: Subway Surfers. With a million...

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  • How to A/B test game difficulty with UGS Use Cases

    How to A/B test game difficulty with UGS Use Cases

    Perfecting your game’s design can be difficult when you can’t see how your players interact with it. By doing A/B testing, you can make design decisions based on how your players really play the game.

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  • Creating the future of version control: A call for beta users

    Creating the future of version control: A call for beta users

    Last month, we shared our vision for the future of Unity’s DevOps solutions. At its core is Plastic SCM – the foundation of our plans and investments to scale with DevOps services and improve...

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  • Faces of Unity – Brent Caverly

    Faces of Unity – Brent Caverly

    In this Faces of Unity post, we’re spotlighting Unity’s HR Program Manager in Montreal, Brent Caverly. Read on to learn more about Brent’s career journey, his role with the LGBTQ+ ERG, and the...

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  • Creating games for everyone: Introducing Unity Learn’s new accessibility course

    Creating games for everyone: Introducing Unity Learn’s new accessibility course

    Practical Game Accessibility is a new, free online course for intermediate creators. It’s an introduction to creating games that more players can enjoy. As you work through the course, you’ll...

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  • Updated for 2021 LTS: The definitive guide to lighting in the High Definition Render Pipeline

    Updated for 2021 LTS: The definitive guide to lighting in the High Definition Render Pipeline

    The definitive guide to lighting in the High Definition Render Pipeline (HDRP) is now updated with tips for taking on the latest capabilities in Unity 2021 LTS. Learn how to create high-end...

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  • World Oceans Day: RT3D projects make waves and encourage conservation

    World Oceans Day: RT3D projects make waves and encourage conservation

    Not just a source of natural beauty, oceans are critical to all life on earth – and they’re at risk. Riddled with plastic and facing oil spills, overfishing, and increasing global temperatures,...

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  • Digital Twin Twitter takeovers: May recap

    Digital Twin Twitter takeovers: May recap

    In May, we gave six developers the keys to our Digital Twins Twitter account so they could share their favorite tips and tricks they have learned while working in Unity. In case you missed it,...

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  • Growth and Monetization Report: Five insights to help you achieve scale for your mobile game

    Growth and Monetization Report: Five insights to help you achieve scale for your mobile game

    Data backed insights to help grow your user base and effectively monetize your game.

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  • On the road to Tribeca 2022

    On the road to Tribeca 2022

    This month is the 2022 Tribeca Festival and we’re excited about all of the incredible Made with Unity games and experiences that will be highlighted during the event. Read on to learn about some...

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  • We’re back! Join us at the Annecy International Animation Festival 2022

    We’re back! Join us at the Annecy International Animation Festival 2022

    It’s been a couple of years since we’ve visited the beautiful French city of Annecy to talk at the International Animation Festival. We’re delighted to return, and we’re bringing a whole new suite...

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