Unity Technologies Blog

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  • Changemakers Showcase: Interviewing Cat Ross, co-founder of Love Death Design

    Changemakers Showcase: Interviewing Cat Ross, co-founder of Love Death Design

    Hear from Cat Ross, creative technologist and co-founder of creative studio Love Death Design, on their upcoming immersive VR documentary and how they use art as a pathway to social change.

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  • How to immerse your players through effective UI and game design

    How to immerse your players through effective UI and game design

    In an excerpt from the upcoming e-book, User interface design and implementation, veteran game designer Christo Nobbs examines the interplay between UI and game design.

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  • Games Focus: Expanded scale for ambitious games

    Games Focus: Expanded scale for ambitious games

    This is the ninth installment of Unity’s Games Focus series, which highlights key product development initiatives year ahead and beyond. In this blog, we cover the status, upcoming release plans,...

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  • What’s new for Prefabs in 2022.2?

    What’s new for Prefabs in 2022.2?

    Unity’s Scene Management team offers a look at the improvements coming to the Prefab system in the 2022.2 Tech Stream.

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  • Perception 1.0: Expanding the toolbox for synthetic data

    Perception 1.0: Expanding the toolbox for synthetic data

    Synthetic data in Unity now includes synthetic humans and homes in this major release of our open-source, computer-vision tools, dubbed Perception 1.0.

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  • Soft Not Weak and Broken Arms Games share tips for small studio success

    Soft Not Weak and Broken Arms Games share tips for small studio success

    In this follow-up Q&A to Unity’s August roundtable on indie gamedev innovation, Yves Hohler (Broken Arms Games) and Réjon Taylor-Foster (Soft Not Weak) discuss the business of being an indie.

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  • 3 ways retailers are preparing to thrive in the metaverse

    3 ways retailers are preparing to thrive in the metaverse

    In this preview of Unity’s newest e-book, explore three ways retailers are preparing for e-commerce to thrive in the metaverse.

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  • 3 ways retailers are preparing to thrive in the metaverse

    3 ways retailers are preparing to thrive in the metaverse

    In this preview of Unity’s newest e-book, explore three ways retailers are preparing for e-commerce to thrive in the metaverse.

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  • Collaboration to competition: 3 things gamers want from in-game chat

    Collaboration to competition: 3 things gamers want from in-game chat

    We pulled key data from our Unity Multiplayer Report and summarized the three most important findings about what gamers expect out of in-game chat.

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  • Pump up the volume of your games this Black Friday

    Pump up the volume of your games this Black Friday

    Get ready for the Unity Asset Store’s annual Black Friday sale with this preview roundup of tools that can help you enhance gameplay with sound.

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  • Games Focus: Creating and operating connected games with multiplayer networking

    Games Focus: Creating and operating connected games with multiplayer networking

    This is the eighth installment of Unity's Games Focus series, which highlights key product development initiatives now and into the future. In this blog, we cover the status, upcoming release...

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  • Road to the Metaverse, Workshop 7: Build immersive worlds in virtual reality (VR)

    Road to the Metaverse, Workshop 7: Build immersive worlds in virtual reality (VR)

    Join us for our latest workshop series, Road to the Metaverse, where you’ll learn about real-time 3D technology and how to equip yourself with the Unity tools you need to build metaverse experiences.

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  • Shedding some light on the Universal Render Pipeline for Unity 2021 LTS

    Shedding some light on the Universal Render Pipeline for Unity 2021 LTS

    Unity's Steven Cannavan provides tips on lighting with the Universal Render Pipeline (URP) in Unity 2021 LTS.

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  • Unity and Sauce Labs launch Cloud Diagnostics Advanced

    Unity and Sauce Labs launch Cloud Diagnostics Advanced

    Learn how you can improve the stability of your game with the newly launched Cloud Diagnostics Advanced, a crash and error reporting tool powered by Backtrace.

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  • Rapid prototyping with new mobile Runner game template

    Rapid prototyping with new mobile Runner game template

    Speed up your mobile game development process with Unity’s new Runner game template. Learn how we made the template and get tips for making the most of it.

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  • Faces of Unity – Joe Mercado

    Faces of Unity – Joe Mercado

    Get to know Senior Manager, Product for Unity Sports Joe Mercado, a U.S. Navy veteran, in the latest Faces of Unity spotlight. What led Joe from the Navy to the technology industry? Read on to...

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  • You can change the world: Unity for Humanity Grant application tips and inspiration

    You can change the world: Unity for Humanity Grant application tips and inspiration

    The Unity for Humanity 2023 Grant is open for applications through December 9, 2022. In this blog, we share tips to guide applicants and insight from past grantees.

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  • Games Focus: Empowering teams for cross-functional collaboration

    Games Focus: Empowering teams for cross-functional collaboration

    This is the seventh installation of Unity's Games Focus series, which highlights key product development initiatives now and into the future. In this blog, we cover graph-based tools and DevOps...

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  • The Plastic SCM web experience is now in open beta

    The Plastic SCM web experience is now in open beta

    Take a closer look at the new web experience for Plastic SCM Cloud Edition functionality – now in open beta – and see how you can make the most of it.

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  • Advanced Editor scripting hacks to save you time, part 2

    Advanced Editor scripting hacks to save you time, part 2

    Unity Developer Jordi Caballol continues to share advanced Editor scripting hacks designed to save you time on your next project with a follow-up to his October 2022 Tech from the Trenches column.

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