Product and marketing updates: March 2022

Here are the Unity Ads product and marketing updates released between March 1 – March 31 2022.

 

Publishers and advertisers 

New data-driven learnings to fuel your game’s success

The number of Unity creators increased 31% in the last year and more games are being published in every category, showcasing that the gaming industry boom shows no sign of slowing.

 

 

The Unity Gaming Report 2022 covers the biggest trends of 2021 and draws on our own data to let you know what to expect in the gaming world next year and beyond. 

Read the full report to learn about key insights on the state of the gaming industry today, to hone your strategy for making better games and running a stronger business.

 

 

Get the report

 

Advertisers and publishers

Just released: Unity Ads SDK 4.1

Unity’s latest Ads SDK features a new sample app for Unity exclusive publishers and a few minor bug fixes. 

View the full list of changes in the changelog

Get version 4.1

 

Publishers

Action steps for the Google Families policy update

Starting from the beginning of April, the Google Families policy will no longer allow Device IDs to leave users’ devices from apps where one of the target audiences is children. 

Developers with Android apps that exclusively use the Unity Ads SDK and are a part of Google Play’s Families policy program need to configure Unity Ads to comply with policy changes by April 1. 

Here is what you will need to do:

Step #1: Confirm you are sharing the correct values in the following fields:

MetaData field

Description

privacy.mode

Indicates the compliance mode for the app:

 

App: Indicates that the entire app is directed at children.

 

Mixed: Indicates that the app is directed at mixed audiences, and passes user-specific flags that identify whether a user should receive personalized or contextual advertisements.

 

None: Indicates that the entire app is not directed at children and the Families policy does not apply. 

user.nonbehavioral

A user-specific flag that indicates whether a user should receive personalized or contextual advertisements.

 

True: Indicates that the user may not receive personalized ads.

 

False: Indicates that the user may receive personalized ads.

 

Please note: This field is only required if privacy.mode is set to mixed. For more information, see documentation on COPPA compliance and contextual ads.

 

Step #2: Add the appropriate code to your project

Ads SDK Type

Code to be added

Unity (C#)

Available here

iOS (Objective-c)

Available here

Android (Java)

Available here

 

Step #3: For publishers using Unity Mediation – upgrade to 0.3.0 or above

Publishers who are using Unity Mediation and are operating applications targeted toward children will need to be on Mediation SDK version 0.3.0 or above before re-publishing to the Google Play Store. 

Please note that at this time, Unity Mediation does not support mixed audience mode or the user-specific flags referenced above. 

Download the latest Unity Mediation SDK here.

 

Step #4: Re-publish your app to the Google Play Store 

For additional details on how to update your projects, visit Unity Documentation. If you have questions, please reach out to your Unity contact or unityads-support@unity3d.com.

Read documentation

 

Advertisers

Resource hubs to help you launch successful UA campaigns

We have prepared three resource hubs to guide you through the main elements of launching  successful user acquisition (UA) campaigns with Unity:

 

Creatives hub

Explore resources around creating, optimizing, and managing creatives and creatives packs for your campaigns. Learn about ad formats, best practices, and benchmarking to acquire and retain valuable players.

 

Explore the hub

 

Attribution hub

Learn about configuring and setting up attribution for your campaigns and start tracking installs and optimizing for growth.

 

Explore the hub

 

Budgeting hub

Understand how to set up advertising budgets and learn how to transfer revenue from your monetization efforts into a user acquisition campaign.

 

 

Explore the hub

 

Advertisers

Consolidating multiple API keys to retrieve user acquisition data

If your organization uses more than one API key to retrieve user acquisition data, we recommend that you consolidate and use one unique key. This helps with security for your organization and cuts down on the complexity of managing multiple API keys.

Learn how

 

Advertisers

Adding advertiser domains to your campaigns to access additional advertising supply

Unity’s Reach Extension offers advertisers inventory across multiple networks and some partners may require an “advertiser domain” to access that additional supply.

Associating advertiser domains with your apps will help maximize the scale of your campaign and your chances of acquiring high quality users from potential suppliers. 

If you want to learn more about advertiser domains and how to set them up, check out our overview at the link below.

Read documentation

 

Advertisers

Implement and update your app-ads.txt file

The app-ads.txt file was created by IAB to combat fraud and to create transparency in the advertising ecosystem by identifying which platforms publishers have authorized to sell their inventory. 

The file creates a layer of transparency that benefits both publishers and buyers as it verifies the legitimacy of sellers, protecting against fraud and misrepresented domains. 

For those who have already implemented this file, we highly recommend updating it as we have added new partners.

Learn how

 
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