Here are the Unity Ads product and marketing updates released between March 1 – March 31 2022.
Publishers and advertisers
New data-driven learnings to fuel your game’s success
The number of Unity creators increased 31% in the last year and more games are being published in every category, showcasing that the gaming industry boom shows no sign of slowing.
The Unity Gaming Report 2022 covers the biggest trends of 2021 and draws on our own data to let you know what to expect in the gaming world next year and beyond.
Read the full report to learn about key insights on the state of the gaming industry today, to hone your strategy for making better games and running a stronger business.
Advertisers and publishers
Just released: Unity Ads SDK 4.1
Unity’s latest Ads SDK features a new sample app for Unity exclusive publishers and a few minor bug fixes.
View the full list of changes in the changelog.
Action steps for the Google Families policy update
Starting from the beginning of April, the Google Families policy will no longer allow Device IDs to leave users’ devices from apps where one of the target audiences is children.
Developers with Android apps that exclusively use the Unity Ads SDK and are a part of Google Play’s Families policy program need to configure Unity Ads to comply with policy changes by April 1.
Here is what you will need to do:
Step #1: Confirm you are sharing the correct values in the following fields:
Step #2: Add the appropriate code to your project
Step #3: For publishers using Unity Mediation – upgrade to 0.3.0 or above
Publishers who are using Unity Mediation and are operating applications targeted toward children will need to be on Mediation SDK version 0.3.0 or above before re-publishing to the Google Play Store.
Please note that at this time, Unity Mediation does not support mixed audience mode or the user-specific flags referenced above.
Download the latest Unity Mediation SDK here.
Step #4: Re-publish your app to the Google Play Store
For additional details on how to update your projects, visit Unity Documentation. If you have questions, please reach out to your Unity contact or email@example.com.
Resource hubs to help you launch successful UA campaigns
We have prepared three resource hubs to guide you through the main elements of launching successful user acquisition (UA) campaigns with Unity:
Explore resources around creating, optimizing, and managing creatives and creatives packs for your campaigns. Learn about ad formats, best practices, and benchmarking to acquire and retain valuable players.
Learn about configuring and setting up attribution for your campaigns and start tracking installs and optimizing for growth.
Understand how to set up advertising budgets and learn how to transfer revenue from your monetization efforts into a user acquisition campaign.
Consolidating multiple API keys to retrieve user acquisition data
If your organization uses more than one API key to retrieve user acquisition data, we recommend that you consolidate and use one unique key. This helps with security for your organization and cuts down on the complexity of managing multiple API keys.
Implement and update your app-ads.txt file
The app-ads.txt file was created by IAB to combat fraud and to create transparency in the advertising ecosystem by identifying which platforms publishers have authorized to sell their inventory.
The file creates a layer of transparency that benefits both publishers and buyers as it verifies the legitimacy of sellers, protecting against fraud and misrepresented domains.
For those who have already implemented this file, we highly recommend updating it as we have added new partners.