VR has been called the ultimate empathy engine. Meet creators who put VR users in others’ shoes to help them connect to mental health and physical conditions, from bipolar disorder to paralysis. See how building empathy changes perspectives by shedding light on the obstacles people face through immersive technology, and learn how empathy-centric VR experiences are being used to train caregivers.
Learn about tried-and-tested, actionable insights and strategies to maximize revenue in social impact mobile games while still retaining players for the long term.
Nicolas has been directing and producing experiences for emerging platforms for over 15 years. His versatile practice, combining storytelling and technology, has spawned collaborations with the National Film Board of Canada, Google, Cirque du Soleil, Ubisoft, France Télévisions, Samsung, and ARTE. Dpt. is an award-winning creative innovation studio crafting outstanding digital branded, museum and entertainment experiences.
Sarah BerkovichDirector and Producer
Sarah is a grad of Stanford’s MFA in in Documentary Film and Video program. She's produced and directed several award-winning short documentaries, and also teaches filmmaking and interactive media. She is a fellow in the Oculus Launch Pad program, and a recipient of their 2017 scholarship award. You can see more of her work on her portfolio site.
Erin WashingtonHead of Content, Embodied Labs
Erin uses her experience in higher education, information science, and as a family care partner to develop immersive experiences for people who care for, support, and serve older adults – with a goal to leverage the promise of XR training in the aging care space. Erin has seen firsthand the powerful impact that Embodied Labs' experiences have on caring for older adults living with cognitive and physical change.
Arthur C. Evans, Jr., PhDCEO and Executive Vice President, American Psychological Association
Dr. Evans previously served in public policy positions in Philadelphia and Connecticut and has held faculty appointments at Yale University’s and the University of Pennsylvania’s Schools of Medicine. With a background in experimental, clinical, and community psychology, he has had a long interest in using psychological knowledge to improve the use of technology, dating back to his thesis on computer-assisted instruction.
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Immersive Storytelling for Social Justice
Calvin Williams of Movement Strategy Center in conversation with Black impact creators on how they meet a m...
Calvin Williams of Movement Strategy Center in conversation with Black impact creators on how they meet a moment in time to tell stories, capture hopefulness and archive movements in virtual space.
The Power and Responsibility of Storytelling in the Age of Social Media
Join John Riccitiello and Malcolm Gladwell in a panel discussion, moderated by CNBC's Cat Clifford, on the power and responsibility of storytelling in the age of social media.
Hear from four innovative storytellers as they share how immersive multimedia sustains a living form of storytelling. They address how this work creates continuity with Indigenous ways of knowing.
Unity MARS brings environment and sensor data into the creative workflow. In this interactive session, learn how you can use Unity MARS to create intelligent AR apps.
A fireside chat with Alex McDowell and Sylvio Drouin
Join Alex McDowell and Sylvio Drouin as they discuss how new technologies are being used to forge the future of storytelling. Alex shares how emergent tech is drawing storytelling in new directions.
Learn about tried-and-tested, actionable insights and strategies to maximize revenue in social impact mobile games while still retaining players for the long term.
Hear from faculty and innovation leaders at Arizona State University, University of Central Florida, and Imperial College London in the United Kingdom about their innovations with Unity.
In this panel, hear from creators who are leveraging games and virtual reality as treatment for mental health and neurodevelopmental disorders, including anxiety, Alzheimer’s and ADHD.