The High Definition Render Pipeline (HDRP) is used by a wide range of leading studios. From indie to AAA, HDRP helps them easily produce top-quality visuals for games running on high-end PCs and consoles. Join this session to learn how and when to start using HDRP for your own projects.
Jennifer is a graphics support engineer at Unity, specializing in high-fidelity graphics. She's spent the last decade helping teammates make beautiful games such as Star Wars: Battlefront II, Batman: The Arkham Knight, and Hitman: Absolution. Jennifer has been with Unity since 2017, helping Enterprise Support and Professional Services customers with any issues that come their way.
Addressables for live content management
Discover best practices on how to leverage the Addressable Asset System to simplify your content management...
Overview of physics in DOTS
We provide an overview of the physics systems and workflows powering DOTS. Get insight into design consider...