Creating a third-person zombie shooter with DOTS

Far North Entertainment is working on a third-person, zombie-horde shooter using DOTS, which has provided great performance improvements. Learn how DOTS processes data ultra fast in two areas of the game. We also provide a concrete example of how you can implement DOTS as part of a traditional Unity application.

Learn more in this blog post.

Find the slides here.

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Meet our hosts
Simon Eliasson Co-owner & Game Director, Far North Entertainment

Simon was introduced to programming at the age of 13 and has been coding ever since. After concluding his studies in computer science engineering and interaction design, he joined Far North Entertainment as its new game director. Simon takes interest in nearly all aspects of game development. Apart from game design and programming, he works with production planning, VFX, music composition, sound design, and the company's YouTube channel.

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