Building UI for games with the new UI Builder

A single, unified, UI editing tool in Unity – that’s our goal for UIElements. In this session, we cover what’s available now, share what we’re working on, and give you a glimpse of what’s coming. Learn about UIElements for runtime, new UI authoring workflows, and how we’re building the tools to benefit artists and creators.

Slides available here.

Get UI Builder documentation here.

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Meet our hosts
Damien Campeanu Senior Software Developer

Damian joined Unity in 2017, working on the UIElements API. He is now the primary developer on the new visual authoring tool for UIElements, UI Builder, as part of the Editor & UI team.

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