Unity – Behind the Game: Hardspace: Shipbreaker

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In this podcast, Blackbird Interactive creators Trey Smith and Richard Harrison take us behind the scenes of their latest game, where players salvage junk spaceships. They share tips about using new Unity features and DOTS to generate thousands of objects as players cut and destroy for profit.

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Meet our hosts
Mike Geig Global Head of Evangelism Content

Mike develops and delivers recorded, live, and onsite learning content to help creators improve their Unity skills. He has experience as an indie game dev and a university educator.

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