Unite Now Highlights and AMA

Don't miss it! The Unity Technical Marketing team discusses highlights from individual sessions and important announcements made during Unite Now. They'll also answer attendee questions and let you know what's coming next.

Check out all of the Unite Now sessions and podcasts on-demand.

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Meet our hosts
Elena Nizhnik Sr. Manager, Technical Insiders and Community Advocacy, Unity

Elena works with community user groups and insiders to support creators at all skill levels. She joined Unity in 2018, bringing to her role a marketing MBA and experience mobilizing players around video game launches.

Arturo Núñez Developer Advocate, Unity

Arturo started his game development career programming game prototypes for the Xbox 360. After completing his studies as a computer systems engineer, he worked as an indie developer at Phyne Games making mobile and web games.

Holly Rees Marketing Specialist, Unity

Holly started her career in QA for AAA games and Localization. Finger Food (now Unity Solutions) gave her exposure to AR/VR applications. This familiarity led to her showing the industrial AR/VR solutions to users and potential clients.

Drew Domokos Marketing Specialist, Unity

Drew started at Finger Food (now Unity Solutions) in April 2019 as a new addition to the Experiences Team. He's spent the last year travelling the world, showcasing the Solutions work to a number of prospective clients across multiple industries.

Mike Geig Global Head of Evangelism Content

Mike develops and delivers recorded, live, and onsite learning content to help creators improve their Unity skills. He has experience as an indie game dev and a university educator.

Housein Cornell Content Evangelist

Housein has over 15 years of professional experience with 3D technologies. He brings hands-on expertise from working in VFX and automotive visualization, as well as a BFA and training in mechanical engineering.

Previous Session
Prototype Series – Physics Playground: Slow Motion and Gravity
Prototype Series – Physics Playground: Slow Motion and Gravity

Ready to add physics to your project? In this session, the Technical Marketing team shows you how to add ga...

Next Session
Create with Code: Summer – Week 4: Session 3
Create with Code: Summer – Week 4: Session 3

To finish up the fourth and final week of this series for building core Unity and C# skills, we cover next ...