Tails of Iron – How Odd Bug Used 2D Lights to Create Mood

Martin Reimann, environment artist and art director at Odd Bug Studio, discusses his development process for crafting a scene in their game, Tails of Iron. You learn how Unity's new 2D light system and their own tools combined to create the sublime environments in the Tails of Iron world.

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Meet our hosts
Martin Reimann Environment Artist and Art Director

Martin has been the Environment Artist and Art Director at Odd Bug Studio ever since he and his two university friends founded the studio 6 years ago in Manchester. Over that time he's developed a recognizable 2D art style for Odd Bug games, inspired by European history and architecture, as well as his Czech heritage.

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