Powerful Libraries for High-Fidelity Visualization Applications

The Intel® oneAPI Rendering Toolkit delivers components for lightmapping and denoising that empower Unity users to create rich visual experiences across powerful CPU-compute resources on notebooks, workstations and data centers. This session introduces you to the initiative and technology powering these tools and capabilities.

Find out more about Open Source Denoising for Lightmaps in Unity. 

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team.

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Meet our hosts
Rudy Cazabon Technical Evangelist at Intel

Rudy has served as engineering manager and architect on various solutions for 3D graphics, VR, and computer vision. He brings this experience and passion into current efforts in the Intel® oneAPI Rendering Toolkit.

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