Saving data is critical for any game. Whether you need to save high scores, preferences, or game state, Unity offers a variety of methods – from PlayerPrefs to serializing data, encrypting it, and writing to a file. In this session, we share some valuable tips on creating data persistence in Unity.
Bronson worked as a game developer for 10 years before joining Unity in 2020 as a content developer. Previously, he cofounded the studio KO_OP and worked at Square Enix Montreal. As a developer, he specializes in game-feel, code architecture, graphics and workflow. He loves teaching and feels fulfilled by supporting creators to build their projects and reach their goals.
Putting the Pieces Together for Game Launch
Are you an indie developer? In this session, learn about the major development and marketing stages that wi...
Fruit Ninja 2 Tech Talk: Creating with Data-Driven Components
Halfbrick’s lead programmer Andrew McGill explores the tools used to create the fruit-slicing sensation, Fr...