Meet the Devs: Internal Production Team

 

Join Unity evangelist Mike Geig for a chat with our internal production team. Their focus is on ensuring our solutions and features are working together in production environments, creating content and gameplay. You might know them as the authors of projects like FPS Sample, Megacity or DOTS Sample.

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Meet our hosts
Mike Geig Global Head of Evangelism Content

Mike develops and delivers recorded, live, and onsite learning content to help creators improve their Unity skills. He has experience as an indie game dev and a university educator.

Peter Andreasen Lead Developer

Peter leads a team of game developers at Unity who build example projects that help kick-start new games. Before joining Unity, he was lead programmer on console and desktop games at studios like IO Interactive and Press Play.

Martin Kümmel Technical Art Director on Sample Games

Martin has been making art for games for two decades. Originally in environment art, he expanded into technical art and tool design. He previously lead the environment art team at Io Interactive (SQEX) on the Hitman series.

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