In this webinar, evangelist Andy Touch will show how easy it is to get started with the new Input System. In a demo project, he’ll create simple connections, quickly do rebinding, set up a local multiplayer and more. The Input System’s lead developer and product manager will also answer your questions.
Meet our hosts
Will GoldstoneProduct Manager for Workflow and Design
Will is a design-oriented product manager with a passion for making Unity a creative tool for everyone. He wrote books and created video tutorials about Unity even before joining the company in 2011 to help democratize game development.
Rene DammSoftware Developer
Rene is a software developer who came to Unity from the team at GarageGames, where he worked on the venerable Torque line of game engines. He is currently the lead developer of Unity’s new input system.
Andy TouchGlobal Content Evangelist
Ever since he downloaded Unity, added 3D physics to 100 cubes and watched them bounce around, Andy has been addicted to experimenting with gaming technology. Before joining Unity, Andy taught game development to University students.
Getting Personal with Analytics
Join this session to learn how and why it's important to personalize your player's game experience. We’ll a...
Key Takeaways from the 2020 Mobile Game Monetization Report
Unity’s Ad Operations team aggregated and anonymized data from 2019 to create the 2020 Mobile Game Monetiza...