Making a Flag Wave with Shader Graph

Webinar recording coming soon!

The live session has ended but check back soon for a recording of this session.

In this live session, you work with a Unity Certified Instructor to learn how to make a flag wave. To bring it to life, you’ll create a shader that uses the Time, Sine, and UV nodes, and also update the material properties in the Inspector.

Did you find this session useful? Room for improvement?
Take our survey here!

Previous Session
Empowering Storytellers with Real-Time Technology – Part 2
Empowering Storytellers with Real-Time Technology – Part 2

Join us for a close look at Unity production tools for transforming and accelerating your animations and VF...

Next Session
Empowering Storytellers with Real-Time Technology – Part 1
Empowering Storytellers with Real-Time Technology – Part 1

Learn how real-time production tools like Unity make it easier for animators and studios to produce film an...