Lighting up Your Game Graphics

With Unity, you can achieve realistic light for a wide range of art styles while keeping your game optimized for performance. In this session, learn about some useful tools and features as you get started with the Universal Render Pipeline. We share practical examples from the Boat Attack demo, created by the Unity R&D team and available for download.

Download the Boat Attack demo

Did you find this session useful? Room for improvement?
Take our survey here!

Meet our hosts
Arvind Neelakantan Head of Creator Advocacy, Indian Subcontinent

Arvind drives innovation strategy, provides technology leadership, and is instrumental in the adoption and growth of Unity's solutions across product verticals. Arvind has previously served as Disney India's lead software architect and also as a full stack engineer at Nickelodeon in Los Angeles.

Previous Session
Speed up Your Workflows in Unity 2019 LTS
Speed up Your Workflows in Unity 2019 LTS

With Unity 2019 LTS we made improvements to existing features and added new tools. In this session, we look...

Next Session
Improving Visuals in Unity | Beginner Prototype Series
Improving Visuals in Unity | Beginner Prototype Series

Adding finishing touches to your project will bring it to the next level. In this episode, we show you a fe...