Introduction to the Post-Processing Stack

In this live session, you work with The Courtyard, a popular Unity demo, to learn how to add and customize post-processing effects such as Ambient Occlusion, Bloom, Anti-Aliasing, and Vignette. You’ll be able to apply these techniques to any Unity project to enhance its look and feel.

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Meet our hosts
Tim Kanellitsas Unity Certified Instructor

As the co-founder and Director of Design for KairosXR, an XR Unity developer, and a Unity Certified Trainer, Tim specializes in designing and developing occupational training solutions.

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Create Your First Action RPG with C# – Part 3
Create Your First Action RPG with C# – Part 3

Share your completed action RPG project with the instructors for feedback. The instructors will also answer...

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Leverage Unity ML-Agents and Game Simulation
Leverage Unity ML-Agents and Game Simulation

Want to know how to improve your game mechanics with machine learning and large-scale simulations? Join us ...