Introduction to Profiling

 

Join us to learn how to use Unity’s powerful profiling tools to optimize your game and interpret the data they produce. Understanding what’s going on under the hood will help you zero-in on problem areas so you can quickly maximize player experience.

Learn more about working with the Profiler Window - 2019.3 .

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team.

Did you find this session useful? Room for improvement?

Take our survey here!

Meet our hosts
Ciro Continisio Lead Evangelist

Ciro joined Unity after years of developing games at his own company. He likes to bring advanced development practices and optimisation tricks into his talks, but you'll also hear a lot about game design.

Previous Session
Empowering Player Communications with Vivox
Empowering Player Communications with Vivox

Find out how to enable powerful voice and chat comms for stronger communities and in-game experiences. You’...

Next Session
First on Stadia: How 2 Indies built Get Packed with Unity
First on Stadia: How 2 Indies built Get Packed with Unity

Interested in bringing your game to Stadia? Hear how indies Coatsink and Moonshine Studios created Get Pack...