Introducing the Terrain Editor

This live session covers the basics of Unity’s Terrain features. You learn how to import the Terrain Tool from the Package Manager, set it up in Unity, and build your own custom terrain by raising and lowering the topography, painting textures onto it, and adding foliage for more detail.

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Meet our hosts
Andy Jevsevar Unity Certified Instructor

Andrew Jevsevar is the co-founder and Director of Technology for KairosXR, has directed the development of dozens of professional training applications, and is passionate about XR for training.

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Games in 2020: Launching, Operating, Playing
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Create with Code: Summer – Week 3: Session 1
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