Input System: Workflow Tips and Feature Integrations

Andy Touch, from our Technical Marketing team, shows you how to solve common scenarios when developing a cross-platform game that uses the new Input System. Learn how to quickly switch control schemes, rebind control settings, and connect the Input System with other Unity features.

Check out the Meet the Devs: Input System session for details on how easy it is to get started with the Input System.

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team.

Previous Session
Pre- & Post-Launch: Tools & Methods Gamedevs Love
Pre- & Post-Launch: Tools & Methods Gamedevs Love

Join Backtrace for a peek behind the curtain to learn about the most-loved tools and methods that indie to ...

Next Session
Creating 2D Magic Spells | Prototype Series
Creating 2D Magic Spells | Prototype Series

In this ongoing series, the Technical Marketing team demonstrates creating playable prototypes. In this epi...