Improving Visual Fidelity: Get up to Speed with HDRP

In this live session, you learn how to set up and use the High Definition Render Pipeline (HDRP), and how its Materials, Lighting, and Volumetric workflows differ from the Built-in Render Pipeline.

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Meet our hosts
Andy Jevsevar Unity Certified Instructor

Andrew Jevsevar is the co-founder and Director of Technology for KairosXR, has directed the development of dozens of professional training applications, and is passionate about XR for training.

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Blending Gameplay and Storytelling with Timeline
Blending Gameplay and Storytelling with Timeline

Learn how to use Timeline to produce gameplay-integrated cutscenes that provide the most-engaging player ex...

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Create with Code: Summer - Week 1: Session 2
Create with Code: Summer - Week 1: Session 2

Create with Code is a four-week live program where you’ll gain foundational skills in Unity and C#. This se...