Improve your Animation Workflow with Animation Rigging

Find out how the Animation Rigging package can improve animation in your project via better tools and more flexible workflows. Discover how to setup a character, and harness both runtime rigging and animation authoring in this practical demonstration aimed at riggers, animators, and cinematic designers.

Download the project 

For a quick overview of runtime rigging and animation authoring, head to the blog.

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team.

Did you find this session useful? Room for improvement?
Take our survey here!

Previous Session
Optimization Tips for Maximum Performance – Part 2
Optimization Tips for Maximum Performance – Part 2

Join Unity evangelist Arturo Núñez to learn real-world best practices for optimizing game performance. He’l...

Next Session
Powerful Libraries for High-Fidelity Visualization Applications
Powerful Libraries for High-Fidelity Visualization Applications

This session introduces Unity users to the Intel® oneAPI Rendering Toolkit and the components for lightmapp...

×

Watch Now

First Name
Last Name
Company
Job Title
Industry
Country
State
Province
I agree to receive marketing communications from Unity and its Event Partners.
Thank you!
Error - something went wrong!