How to Build Your First FPS Game - Part 2


In the second part of this Learn Live interactive series, continue developing a first-person shooter (FPS) game. No coding experience needed.

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Meet our hosts
Alexei Othenin-Girard Unity Certified Instructor

Alexei Othenin-Girard is a writer, game designer, and educator. He has taught Unity in the classroom to high school students at Balboa High, and worked with Unity to revise and update how Unity is taught at the secondary and post-secondary levels.

Brian Kenney Unity Certified Instructor

Brian Kenney is a Unity Certified Instructor (UCI) based in Corona, California. He serves as an experiential learning game design instructor at Centennial High School and adjunct professor at Norco College with over 24 years of teaching experience.

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Getting Started with Addressables
Getting Started with Addressables

Get an introduction to Unity’s Addressables system for live content management. Learn what the system is, h...

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Tips and Tricks to Develop in Unity with Visual Studio 2019
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