GameTune is Unity’s machine learning product for optimizing games and player experiences. In this session, AppQuantum's Product team walks you through their GameTune implementation and shares their learnings and best practices.
Jenny works with an exceptional team of engineers, data scientists and cross-functional groups to bridge gaps and align teams to drive product towards customer needs.
Elena BugakovaPublisher Producer, AppQuantum
Elena is a passionate publishing producer with a game-designer background. She's created an online course on the topic of Ad Monetization and has worked on projects such as Idle Light City and Off-Road.
Skeleton Crew Tech Talk: Empowering Designers with Modular Game Design
Cinder Cone’s Lawrence Bishop shares how their modular approach to development in Skeleton Crew, an upcomin...
Open Projects: The Journey - Episode 1
In this live session we introduce the Open Projects initiative and discuss the game repository, the roadmap...