Streaming Virtual Texturing optimizes the use of graphics resources to improve the quality of your 3D projects. Learn about the significant advantages this texture-streaming technology offers when using many high-resolution textures.
Aljosha leads the R&D team that works on graphics streaming and texturing. Before joining Unity, Aljosha was the CEO and co-founder of graphics middleware company Graphine (acquired by Unity in March 2019). Prior to that, Aljosha conducted research at the Multimedia Lab (now called IDLab-MEDIA) of the Ghent University.
Tails of Iron – How Odd Bug Used 2D Lights to Create Mood
Martin Reimann, environment artist and art director at Odd Bug Studio, shares how Unity's new 2D light syst...
Build Your Own LEGO® Game
Create your own digital game using LEGO® bricks like the ones from your childhood (or adulthood!). We show ...