Get up to Speed with Timeline

Webinar recording coming soon!

The live session has ended but check back soon for a recording of this session.

In this live session, learn how to use Timeline to create cinematic sequences in Unity. You control the animation, activation, and audio of multiple Mars rovers in Timeline and see how you can apply the concepts to GameObjects in your own Unity projects.

Did you find this session useful? Room for improvement?
Take our survey here!

Previous Session
Powerful Libraries for High-Fidelity Visualization Applications
Powerful Libraries for High-Fidelity Visualization Applications

This session introduces Unity users to the Intel® oneAPI Rendering Toolkit and the components for lightmapp...

Next Session
Create Your First Action RPG with C# – Part 3
Create Your First Action RPG with C# – Part 3

Share your completed action RPG project with the instructors for feedback. The instructors will also answer...