First on Stadia: How 2 Indies built Get Packed with Unity


Interested in bringing your game to Stadia? Hear how indies Coatsink and Moonshine Studios teamed up for Get Packed, Unity’s inaugural “First on Stadia” timed-exclusive release on the new platform. Learn valuable tips for artist workflows, iteration speed, and visual control, plus hear how they implemented various Stadia features.

Learn more about Get Packed, available to play now on Stadia! 

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with the team.

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Meet our hosts
Lukas Donkers Senior Programmer, Coatsink

After working on titles such as Ori and the Will of the Wisps and Manifold Garden, Lukas joined Coatsink as a Senior Programmer, where he's responsible for all things platform-related. You can find him on Twitter @LukasDonkers.

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