Evolving Game Graphics with the Universal Render Pipeline

 

Ready to take your cross-platform game visuals to the next level? Join us for an in-Editor demonstration of recently released graphics features in the Universal Render Pipeline. We'll focus on highly-requested tools such as Scriptable Render Features for custom render pass visuals, Camera Stacking for HUD UI, and more.

You can find the Boat Attack sample project here. Webinar branch: demo/webinar-unitenow.

Check out these Universal Render Pipeline example projects.

Join us for a Q&A in Unity's forum after the session! We’ll be hosting a Q&A for this session on the Unity forum – this will be a space for you to provide feedback and chat directly with our team.

Did you find this session useful? Room for improvement? Take our survey here!

 

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